Chime Headed To PC (via Edge Online) - Xbox Live Arcade charity game Chime is to get a commercial release on PC via Steam at the “end of this summer”.
UK-based developer Zoe Mode, which created the original game pro bono for OneBigGame, has said that it will donate five per cent of the purchase price of royalties to the non-profit publisher, benefiting its charity partners Starlight Children’s Foundation and Save the Children. Discuss (0) | Login to recommend | 10 years ago
Microsoft: “We Are Still Squarely Focused On The Core” (via Edge Online) - Xbox Live Studios boss Jerry Johnson has stated that the company is “still squarely focused” on its core gamer audience despite moves to widen Xbox 360’s appeal.
"I know there's a lot of controversy over, are you turning your back on the core gamer? Are you just focused on the Wii bunch? My answer to that is an emphatic no," he said at the Edinburgh Interactive Festival, Eurogamer reports. Discuss (0) | Login to recommend | 10 years ago
Shank Review (via Edge Online) - Format: 360, PS3 Release: Out now Publisher: EA Developer: Klei Entertainment
Shank, despite the pointed pseudonym, is pure blunt instrument. Fiery of temper and thick of neck, he barrels through the game’s brisk but brutal run time like Schwarzenegger in his prime, minus the one-liners. Discuss (0) | Login to recommend | 10 years ago
Microsoft To Keynote Tokyo Game Show 2010 (via Edge Online) - Tokyo Game Show organiser CESA has announced that key Microsoft Xbox executives are in line to deliver one of the two keynote sessions at next month’s event.
Microsoft Game Studios boss Phil Spencer and Xbox Japan head Takashi Sensui will present ‘Xbox 360's Vision and 2010's Strategy’ on the first business day of the show, on the morning of September 16, Andriasang reports. Discuss (0) | Login to recommend | 10 years ago
Ubisoft: Ten Year PS3 And 360 Lifecycle Unlikely (via Edge Online) - Ubisoft thinks it’s unlikely that Move or Kinect will extend the lifecycle of the current console generation to the extent hoped for by platform holders Sony and Microsoft.
When asked by GamesIndustry.biz if the new motion control peripherals can extend the life of PS3 and Xbox 360 beyond another two years, European MD Alain Corre said: “I don't think so, no. Discuss (0) | Login to recommend | 10 years ago
PSP Best Selling System In Japan (via Edge Online) - PSP was the bestselling system in Japan during the week ended August 15, according to data from Media Create.
Both DS and PSP sales increased in Japan this week, by 13874 and 5337 respectively.
Xbox 360 sales dropped off a little from last week's 5639 to 5065, while the PS3 managed a healthy 33,057. Discuss (0) | Login to recommend | 10 years ago
Avatars Will Be Redesigned For Kinect (via Edge Online) - Rare updates Xbox 360 Avatars as unrealistic proportions affect hand-eye coordination when using Kinect.
Rare senior programmer Nick Burton has told Official Xbox Magazine that the developer is redesigning the Xbox 360's Avatars for Kinect. The change is as a result of users struggling to co-ordinate themselves with the cartoony proportions of the current Avatars, which Rare also designed, when using Microsoft's motion control device. Discuss (0) | Login to recommend | 10 years ago
Interview: Joy Ride (via Edge Online) - Joy Ride, BigPark's answer to Modnation Racers, was originally intended for XBLA but has since been promoted to a full price Kinect launch game. As the only launch title to have been initially destined for a traditional control scheme, it serves as an interesting example of how well established genres translate to Microsoft's device. Discuss (0) | Login to recommend | 10 years ago
Fable III For PC Delayed (via Edge Online) - Lionhead's sequel no longer due for simultaneous release on PC and 360.
Speaking to IGN, Microsoft has confirmed that the PC version of Fable III will not be released alongside the Xbox 360 version, due October 26. No details on a revised date were forthcoming, but the announcement follows Microsoft's recent assertion that it would be investing more heavily in PC development. Discuss (0) | Login to recommend | 10 years ago
XBLA Sales Up 13% In First Half Of 2010 (via Edge Online) - Xbox Live Arcade revenues for the first six months of 2010 came in at $46.1 million, representing year-over-year growth of 13 per cent, according to a new report from analyst firm Forecasting and Analyzing Digital Entertainment (FADE).
The company said that it expects full year XBLA revenues to reach $130-$140 million. Discuss (0) | Login to recommend | 10 years ago
Hollywood Blues (via Edge Online) - When it comes to console transitions, the rule of thumb is that they should arrive, like clockwork, every five to six years. Yet here we are, heading towards the fifth anniversary of the Xbox 360’s release, and March’s Game Developer’s Conference came and went without any mention of new hardware. Discuss (0) | Login to recommend | 10 years ago
Hydro Thunder Hurricane Review (via Edge Online) - Format: XBLARelease: July 28Publisher: MGSDeveloper: Vector UnitThere are many good things to be said about Vector Unit’s debut game, but let the first be this: it handles like butter. Hydro Thunder Hurricane's a comeback for a much-loved series, a breezy and cheesy powerboat racer with an arcade heart, and a winning one. Discuss (0) | Login to recommend | 10 years ago
Xbox Division Boosts Annual Profits (via Edge Online) - Microsoft has reported a giant leap in full year profits at is Entertainment and Devices (EED) division, which covers the Xbox 360 and Zune platforms as well as PC and online games.
While annual revenue remained flat at $8.058 billion, profit leapt 529 per cent to $679 million in the fiscal year ended June 30. Discuss (0) | Login to recommend | 10 years ago